aboutsummaryrefslogtreecommitdiff
path: root/src/math/quat.h
diff options
context:
space:
mode:
authorvimene <vincent.menegaux@gmail.com>2025-01-02 13:25:14 +0100
committervimene <vincent.menegaux@gmail.com>2025-01-02 13:25:14 +0100
commit26b4b82a7be2c029491f3009b66b3cbf8db5d93c (patch)
treeddc247a0600b5933185677212f158ebea5a87530 /src/math/quat.h
parent9fdb5881d46f5d80626f961f9c9f133cc25dab70 (diff)
downloadengine-26b4b82a7be2c029491f3009b66b3cbf8db5d93c.tar.gz
various improvements
- cleaned up the computation of the camera's matrix - changed VertexData to being a struct which transmit data between the "vertex shader" and the "fragment shader" - started working on keyboard and mouse controls - added fov (field of view) - changed quaternion to euler angles conversion, from zyx to zxy - fixed computations of z coordinates in triangle rendering - improved naming in the triangle rasterizer
Diffstat (limited to 'src/math/quat.h')
-rw-r--r--src/math/quat.h16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/math/quat.h b/src/math/quat.h
index 763253b..271070a 100644
--- a/src/math/quat.h
+++ b/src/math/quat.h
@@ -14,18 +14,22 @@ struct Quaternion {
return {1.f, 0.f, 0.f, 0.f};
}
- static constexpr Quaternion euler_zyx(float a, float b, float c) {
- float ca = std::cos(a / 2.f), sa = std::sin(a / 2.f),
- cb = std::cos(b / 2.f), sb = std::sin(b / 2.f),
- cc = std::cos(c / 2.f), sc = std::sin(c / 2.f);
+ static constexpr Quaternion euler_zxy(float rx, float ry, float rz) {
+ float ca = std::cos(rx / 2.f), sa = std::sin(rx / 2.f),
+ cb = std::cos(ry / 2.f), sb = std::sin(ry / 2.f),
+ cc = std::cos(rz / 2.f), sc = std::sin(rz / 2.f);
return {
- ca * cb * cc - sa * sb * sc,
+ ca * cb * cc + sa * sb * sc,
sa * cb * cc + ca * sb * sc,
ca * sb * cc - sa * cb * sc,
- ca * cb * sc + sa * sb * cc,
+ ca * cb * sc - sa * sb * cc,
};
}
+ static constexpr Quaternion rot_y(float a) {
+ return {std::cos(a / 2.f), 0.f, std::sin(a / 2.f), 0.f};
+ }
+
float w, x, y, z;
constexpr Quaternion() {}