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authorvimene <vincent.menegaux@gmail.com>2024-12-31 03:40:14 +0100
committervimene <vincent.menegaux@gmail.com>2024-12-31 03:40:14 +0100
commitcc6fb8c33637566a7b116d46440e6063f016deea (patch)
tree5cc83f84525507994add57df7dd974e6611d675a /src/o3d/deriv_vertex.h
parent6b765a85cf81bf4b7162e4c9280dd4054581c611 (diff)
downloadengine-cc6fb8c33637566a7b116d46440e6063f016deea.tar.gz
various improvements
- added quaternions and rewrote all rotations to use them - added transforms to put all object transforms in a single place - added Wavefront .obj file parser - removed frame buffer's abstract class - improved vectors, matrices, triangles, vertices and vertices data by putting all code in header file - added vector's operations - changed from NULL to nullptr - miscellaneous improvements
Diffstat (limited to 'src/o3d/deriv_vertex.h')
-rw-r--r--src/o3d/deriv_vertex.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/o3d/deriv_vertex.h b/src/o3d/deriv_vertex.h
index 7524f9b..c435a7e 100644
--- a/src/o3d/deriv_vertex.h
+++ b/src/o3d/deriv_vertex.h
@@ -5,13 +5,15 @@
namespace engine::o3d {
-class DerivedVertex {
- public:
- engine::math::Vector4 vertex;
- float b0, b1;
+using engine::math::Vector4;
- DerivedVertex(engine::math::Vector4 vertex, float b0, float b1);
- DerivedVertex div_by_w() const;
+struct DerivedVertex {
+ Vector4 vertex;
+ float b0, b1;
+
+ constexpr DerivedVertex div_by_w() const & {
+ return {vertex.div_by_w(), b0, b1};
+ }
};
}