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authorvimene <vincent.menegaux@gmail.com>2023-12-03 09:27:32 +0100
committervimene <vincent.menegaux@gmail.com>2023-12-03 09:27:32 +0100
commit48ec7df0fd27fab05c9918e83a3a7da1cc32d7a0 (patch)
tree259ec6e395e44b0af117adc9605203f8affb4b0f /src/o3d/mesh.cpp
parent5a8bc0a4936cdd461c43740437541f8c991ff117 (diff)
downloadengine-48ec7df0fd27fab05c9918e83a3a7da1cc32d7a0.tar.gz
renamed MathVector{2,3,4} to Vector{2,3,4} and Mat4 to Matrix4 in engine::math
Diffstat (limited to 'src/o3d/mesh.cpp')
-rw-r--r--src/o3d/mesh.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/o3d/mesh.cpp b/src/o3d/mesh.cpp
index 7da77aa..47a1ea2 100644
--- a/src/o3d/mesh.cpp
+++ b/src/o3d/mesh.cpp
@@ -1,7 +1,7 @@
#include "o3d/mesh.h"
#include <vector>
#include <array>
-#include "math/math_vector.h"
+#include "math/vector.h"
#include "o3d/vertex.h"
using namespace engine::o3d;
@@ -9,14 +9,14 @@ using namespace engine::o3d;
Mesh Mesh::cube() {
return {
{
- { engine::math::MathVector3(-1.f, -1.f, -1.f), {} },
- { engine::math::MathVector3(+1.f, -1.f, -1.f), {} },
- { engine::math::MathVector3(-1.f, +1.f, -1.f), {} },
- { engine::math::MathVector3(+1.f, +1.f, -1.f), {} },
- { engine::math::MathVector3(-1.f, -1.f, +1.f), {} },
- { engine::math::MathVector3(+1.f, -1.f, +1.f), {} },
- { engine::math::MathVector3(-1.f, +1.f, +1.f), {} },
- { engine::math::MathVector3(+1.f, +1.f, +1.f), {} },
+ { engine::math::Vector3(-1.f, -1.f, -1.f), {} },
+ { engine::math::Vector3(+1.f, -1.f, -1.f), {} },
+ { engine::math::Vector3(-1.f, +1.f, -1.f), {} },
+ { engine::math::Vector3(+1.f, +1.f, -1.f), {} },
+ { engine::math::Vector3(-1.f, -1.f, +1.f), {} },
+ { engine::math::Vector3(+1.f, -1.f, +1.f), {} },
+ { engine::math::Vector3(-1.f, +1.f, +1.f), {} },
+ { engine::math::Vector3(+1.f, +1.f, +1.f), {} },
},
{
{ 0, 2, 3 }, { 0, 3, 1 }, // face 1