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authorvimene <vincent.menegaux@gmail.com>2024-12-31 03:40:14 +0100
committervimene <vincent.menegaux@gmail.com>2024-12-31 03:40:14 +0100
commitcc6fb8c33637566a7b116d46440e6063f016deea (patch)
tree5cc83f84525507994add57df7dd974e6611d675a /src/o3d/vertex_data.cpp
parent6b765a85cf81bf4b7162e4c9280dd4054581c611 (diff)
downloadengine-cc6fb8c33637566a7b116d46440e6063f016deea.tar.gz
various improvements
- added quaternions and rewrote all rotations to use them - added transforms to put all object transforms in a single place - added Wavefront .obj file parser - removed frame buffer's abstract class - improved vectors, matrices, triangles, vertices and vertices data by putting all code in header file - added vector's operations - changed from NULL to nullptr - miscellaneous improvements
Diffstat (limited to 'src/o3d/vertex_data.cpp')
-rw-r--r--src/o3d/vertex_data.cpp20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/o3d/vertex_data.cpp b/src/o3d/vertex_data.cpp
deleted file mode 100644
index b05e382..0000000
--- a/src/o3d/vertex_data.cpp
+++ /dev/null
@@ -1,20 +0,0 @@
-#include "o3d/vertex_data.h"
-
-using namespace engine::o3d;
-
-VertexData VertexData::lerp(const VertexData& vd1, const VertexData& vd2, float b0) {
- return {
- b0 * vd1.tx + (1.f - b0) * vd2.tx,
- b0 * vd1.ty + (1.f - b0) * vd2.ty
- };
-}
-
-VertexData VertexData::bilerp(const VertexData& vd1, const VertexData& vd2, const VertexData& vd3, float b0, float b1) {
- return {
- b0 * vd1.tx + b1 * vd2.tx + (1.f - b0 - b1) * vd3.tx,
- b0 * vd1.ty + b1 * vd2.ty + (1.f - b0 - b1) * vd3.ty
- };
-}
-
-VertexData::VertexData(float tx, float ty) : tx{tx}, ty{ty} {
-}