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* fixed a small bugvimene2023-11-281-2/+2
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* started working on testsvimene2023-11-284-7/+27
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* added scenes, camera and meshesvimene2023-11-2613-250/+172
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* added namespaces, made every function in engine.cpp static and added ↵vimene2023-11-2618-81/+135
| | | | warnings' flags
* improved matrices, cube building and command parsingvimene2023-11-265-163/+124
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* added matricesvimene2023-11-264-39/+137
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* removed unnecessary line in .gitignorevimene2023-11-261-1/+0
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* add options to choose render modevimene2023-11-234-266/+195
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* improved .gitignorevimene2023-11-231-27/+18
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* improve SDL integrationvimene2023-11-2381-51954/+15
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* code refactoringvimene2023-11-2217-62/+74
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* removed all generated filesvimene2023-11-2113-15313/+18
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* fixed macro in the wrong placevimene2023-11-212-4/+4
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* cleanupsvimene2023-11-2115-43508/+16
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* renamed binary from 'main' to 'engine'vimene2023-11-2110-256/+257
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* started working on windows supportvimene2023-11-2198-4648/+73546
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* improved file structure for autotoolsvimene2023-11-2027-2264/+10436
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* started switching to autotoolsvimene2023-11-1939-51/+33734
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* improved pixel window renderingvimene2023-11-194-14/+378
| | | | Pixel window rendering is now at the same state as the character rendering.
* added README.mdvimene2023-11-191-0/+24
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* started working on a pixel windowvimene2023-11-182-2/+60
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* initial commitvimene2023-11-1717-0/+1348