| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | started working on implementing textures | vimene | 2025-12-26 | 1 | -1/+7 |
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| * | added STBI library | vimene | 2025-12-26 | 1 | -10/+3 |
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| * | create present queue and lots of code refactoring | vimene | 2025-12-20 | 1 | -0/+1 |
| | | | | | | | | | | | | | | - wait idle on present queue instead of graphics queue - assume only one bit of VkDebugUtilsMessageSeverityFlagBitsEXT is set; it seems to be always the case - rename every _create_info to _ci - print less debug information, by reducing debug output to warning and up, and by removing printing of all of devices properties - make as much blocks and lambdas as possible to contain every variable to a small scope - use designator lists everywhere - rename device to physical_device, and logical_device to device | ||||
| * | added basic graphics pipeline and shaders | vimene | 2025-12-18 | 1 | -20/+30 |
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| * | removed old header file | vimene | 2025-12-13 | 1 | -1/+1 |
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| * | renamed .h to .hpp | vimene | 2025-12-10 | 1 | -20/+20 |
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| * | improved autotools usage | vimene | 2025-12-10 | 1 | -0/+38 |
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| * | improved file structure for autotools | vimene | 2023-11-20 | 1 | -2/+0 |
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| * | started switching to autotools | vimene | 2023-11-19 | 1 | -0/+2 |
