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* various improvementsvimene2024-12-311-9/+0
| | | | | | | | | | | - added quaternions and rewrote all rotations to use them - added transforms to put all object transforms in a single place - added Wavefront .obj file parser - removed frame buffer's abstract class - improved vectors, matrices, triangles, vertices and vertices data by putting all code in header file - added vector's operations - changed from NULL to nullptr - miscellaneous improvements
* improved mesh definitionvimene2023-12-111-7/+2
| | | | | | | | - In the context of mesh definition, splited indices into vertex index, normal index and vertex data index to be able to specify different normals and vertex data for different faces using the same vertex
* fixed perspective calculationsvimene2023-12-091-4/+0
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* renamed MathVector{2,3,4} to Vector{2,3,4} and Mat4 to Matrix4 in engine::mathvimene2023-12-031-3/+3
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* added namespaces, made every function in engine.cpp static and added ↵vimene2023-11-261-2/+4
| | | | warnings' flags
* code refactoringvimene2023-11-221-0/+16