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* added uniform buffers, small tweaksvimene2025-12-241-1/+8
| | | | | | | | | | - fixed aspect ratio being the inverse of what it's supposed to be - use std::chrono::high_resolution_clock instead of system_clock - convert ellapsed time to float representing seconds - renamed engine::math::Matrix4::projection to perspective - use [0,1] instead of [-1,1] for the range of z values, to be aligned with vulkan - added engine::math::Matrix4::{look_at,transpose}
* added {vertex,index} buffersvimene2025-12-221-21/+13
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* added basic graphics pipeline and shadersvimene2025-12-181-0/+30