| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | added depth buffer | vimene | 2025-12-28 | 1 | -2/+2 |
| | | |||||
| * | finished adding textures | vimene | 2025-12-27 | 1 | -1/+6 |
| | | |||||
| * | added uniform buffers, small tweaks | vimene | 2025-12-24 | 1 | -1/+8 |
| | | | | | | | | | | | - fixed aspect ratio being the inverse of what it's supposed to be - use std::chrono::high_resolution_clock instead of system_clock - convert ellapsed time to float representing seconds - renamed engine::math::Matrix4::projection to perspective - use [0,1] instead of [-1,1] for the range of z values, to be aligned with vulkan - added engine::math::Matrix4::{look_at,transpose} | ||||
| * | added {vertex,index} buffers | vimene | 2025-12-22 | 1 | -21/+13 |
| | | |||||
| * | added basic graphics pipeline and shaders | vimene | 2025-12-18 | 1 | -0/+30 |
