From 9b70ca7b3a1b7bfd3bf434d8b84bde42f5572ca0 Mon Sep 17 00:00:00 2001 From: vimene Date: Tue, 5 Dec 2023 10:42:35 +0100 Subject: added renderer, improved various things - Added renderer to unify frame buffers - Added FrameBuffer class as a parent for frame buffers' classes - Improved formatting in Makefile.am - Added const modifier in Matrix4's methods --- src/fb/chfb.h | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'src/fb/chfb.h') diff --git a/src/fb/chfb.h b/src/fb/chfb.h index 9e10a0d..280f6d8 100644 --- a/src/fb/chfb.h +++ b/src/fb/chfb.h @@ -2,12 +2,11 @@ #define FB_CHFB_H #include -#include "math/vector.h" -#include "o3d/tri_vertex.h" +#include "fb/fb.h" namespace engine::fb { -class CharacterFrameBuffer { +class CharacterFrameBuffer : public FrameBuffer { public: CharacterFrameBuffer(unsigned int w, unsigned int h); void resize(unsigned int w, unsigned int h); @@ -15,16 +14,13 @@ class CharacterFrameBuffer { unsigned int height() const; const char* chars() const; void clear(); - void draw_triangle(engine::o3d::TriangleVertex4 triangle); + void draw_point(int x, int y, engine::math::Vector3 loc, const engine::o3d::VertexData& vd); private: unsigned int w, h; std::vector chars_vector; - std::vector depth_buf; - int face_ind; - void _draw_cropped_triangle(engine::o3d::TriangleVertex3 triangle); - char face_char() const; + char face_char(int face_inf) const; }; } -- cgit v1.2.3