From cc6fb8c33637566a7b116d46440e6063f016deea Mon Sep 17 00:00:00 2001 From: vimene Date: Tue, 31 Dec 2024 03:40:14 +0100 Subject: various improvements - added quaternions and rewrote all rotations to use them - added transforms to put all object transforms in a single place - added Wavefront .obj file parser - removed frame buffer's abstract class - improved vectors, matrices, triangles, vertices and vertices data by putting all code in header file - added vector's operations - changed from NULL to nullptr - miscellaneous improvements --- src/math/quat.h | 74 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 src/math/quat.h (limited to 'src/math/quat.h') diff --git a/src/math/quat.h b/src/math/quat.h new file mode 100644 index 0000000..763253b --- /dev/null +++ b/src/math/quat.h @@ -0,0 +1,74 @@ +#ifndef MATH_QUAT_H +#define MATH_QUAT_H + +#include + +namespace engine::math { + +struct Quaternion { + static constexpr Quaternion zero() { + return {0.f, 0.f, 0.f, 0.f}; + } + + static constexpr Quaternion one() { + return {1.f, 0.f, 0.f, 0.f}; + } + + static constexpr Quaternion euler_zyx(float a, float b, float c) { + float ca = std::cos(a / 2.f), sa = std::sin(a / 2.f), + cb = std::cos(b / 2.f), sb = std::sin(b / 2.f), + cc = std::cos(c / 2.f), sc = std::sin(c / 2.f); + return { + ca * cb * cc - sa * sb * sc, + sa * cb * cc + ca * sb * sc, + ca * sb * cc - sa * cb * sc, + ca * cb * sc + sa * sb * cc, + }; + } + + float w, x, y, z; + + constexpr Quaternion() {} + constexpr Quaternion(float w, float x, float y, float z) : w{w}, x{x}, y{y}, z{z} {} + + constexpr bool operator==(const Quaternion& other) const & { + return w == other.w && x == other.x && y == other.y && z == other.z; + } + + constexpr bool operator!=(const Quaternion& other) const & { + return !(*this == other); + } + + constexpr Quaternion operator+() const & { + return *this; + } + + constexpr Quaternion operator-() const & { + return { -w, -x, -y, -z }; + } + + constexpr Quaternion operator+(const Quaternion& other) const & { + return { w + other.w, x + other.x, y + other.y, z + other.z }; + } + + constexpr Quaternion operator-(const Quaternion& other) const & { + return *this + (-other); + } + + constexpr Quaternion operator*(const Quaternion& other) const & { + return { + w * other.w - x * other.x - y * other.y - z * other.z, + w * other.x + x * other.w + y * other.z - z * other.y, + w * other.y + y * other.w + z * other.x - x * other.z, + w * other.z + z * other.w + x * other.y - y * other.x, + }; + } + + constexpr Quaternion conjugate() const & { + return {w, -x, -y, -z}; + } +}; + +} + +#endif // MATH_QUAT_H -- cgit v1.2.3