From 48ec7df0fd27fab05c9918e83a3a7da1cc32d7a0 Mon Sep 17 00:00:00 2001 From: vimene Date: Sun, 3 Dec 2023 09:27:32 +0100 Subject: renamed MathVector{2,3,4} to Vector{2,3,4} and Mat4 to Matrix4 in engine::math --- src/o3d/obj3d.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/o3d/obj3d.cpp') diff --git a/src/o3d/obj3d.cpp b/src/o3d/obj3d.cpp index 047bf3e..71fdf7d 100644 --- a/src/o3d/obj3d.cpp +++ b/src/o3d/obj3d.cpp @@ -1,9 +1,9 @@ #include "o3d/obj3d.h" -#include "math/math_vector.h" +#include "math/vector.h" #include "o3d/mesh.h" using namespace engine::o3d; -Object3D::Object3D(Mesh mesh, engine::math::MathVector3 loc, float scale, float rot_x, float rot_y, float rot_z) +Object3D::Object3D(Mesh mesh, engine::math::Vector3 loc, float scale, float rot_x, float rot_y, float rot_z) : mesh{mesh}, loc{loc}, scale{scale}, rot_x{rot_x}, rot_y{rot_y}, rot_z{rot_z} { } -- cgit v1.2.3