From cc6fb8c33637566a7b116d46440e6063f016deea Mon Sep 17 00:00:00 2001 From: vimene Date: Tue, 31 Dec 2024 03:40:14 +0100 Subject: various improvements - added quaternions and rewrote all rotations to use them - added transforms to put all object transforms in a single place - added Wavefront .obj file parser - removed frame buffer's abstract class - improved vectors, matrices, triangles, vertices and vertices data by putting all code in header file - added vector's operations - changed from NULL to nullptr - miscellaneous improvements --- src/o3d/scene.h | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) (limited to 'src/o3d/scene.h') diff --git a/src/o3d/scene.h b/src/o3d/scene.h index 3759cfb..3b9131c 100644 --- a/src/o3d/scene.h +++ b/src/o3d/scene.h @@ -2,17 +2,15 @@ #define O3D_SCENE_H #include +#include #include "o3d/obj3d.h" #include "o3d/camera.h" namespace engine::o3d { -class Scene { - public: - Camera camera; - std::vector objs; - - Scene(Camera camera, std::vector objs); +struct Scene { + Camera camera; + std::vector objs; }; } -- cgit v1.2.3