From 0d10b77f77459333c5549711334f417623ab1f3e Mon Sep 17 00:00:00 2001 From: vimene Date: Sat, 17 Jan 2026 00:06:31 +0100 Subject: improved software shaders - unified terminal and graphical software renderer shaders - added vertex shaders for software renderers - removed VertexData - moved shaders from frame buffers to their own class - added FrameBufferConcept and ShadersConcept --- src/o3d/vertex.hpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/o3d/vertex.hpp') diff --git a/src/o3d/vertex.hpp b/src/o3d/vertex.hpp index 8d02297..c09f26e 100644 --- a/src/o3d/vertex.hpp +++ b/src/o3d/vertex.hpp @@ -2,7 +2,6 @@ #define O3D_VERTEX_HPP #include "math/vector.hpp" -#include "o3d/vertex_data.hpp" namespace engine::o3d { @@ -10,7 +9,6 @@ struct Vertex { engine::math::Vector4 vertex; engine::math::Vector3 normal; engine::math::Vector2 uv; - engine::o3d::VertexData data; }; } -- cgit v1.2.3