#ifndef O3D_DERIV_VERTEX_H #define O3D_DERIV_VERTEX_H #include "math/vector.h" namespace engine::o3d { class DerivedVertex { public: engine::math::Vector4 vertex; float b0, b1; DerivedVertex(engine::math::Vector4 vertex, float b0, float b1); DerivedVertex div_by_w() const; }; } #endif // O3D_DERIV_VERTEX_H