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#ifndef O3D_VERTEX_H
#define O3D_VERTEX_H

#include "math/vector.h"
#include "o3d/vertex_data.h"

namespace engine::o3d {

using engine::math::Vector3, engine::math::Vector4;

struct Vertex {
    Vector4 vertex;
    Vector3 normal;
    VertexData data;
};

}

#endif // O3D_VERTEX_H