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#ifndef O3D_VERTEX_H #define O3D_VERTEX_H #include "math/vector.h" #include "o3d/vertex_data.h" namespace engine::o3d { using engine::math::Vector3, engine::math::Vector4; struct Vertex { Vector4 vertex; Vector3 normal; VertexData data; }; } #endif // O3D_VERTEX_H