blob: b7a3a7eb2da1df507524db3236f8781dc3247548 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
|
#ifndef RENDERER_H
#define RENDERER_H
#include <memory>
#include "math/vector.h"
#include "o3d/tri.h"
#include "o3d/tri_deriv.h"
namespace engine {
using math::Vector3, o3d::Triangle;
template<typename FrameBuffer>
class Renderer {
public:
FrameBuffer fb;
template<typename FBArg>
Renderer(FBArg&& fb);
void resize(unsigned int w, unsigned int h);
void clear();
void draw_triangle(const Triangle& triangle);
constexpr unsigned int width() const & {
return fb.width();
}
constexpr unsigned int height() const & {
return fb.height();
}
private:
std::vector<float> depth_buf;
void _draw_cropped_triangle(const o3d::Triangle& root, const o3d::TriangleDerived& triangle);
};
}
#endif // RENDERER_H
|