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author | vimene <vincent.menegaux@gmail.com> | 2023-12-09 06:33:39 +0100 |
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committer | vimene <vincent.menegaux@gmail.com> | 2023-12-09 06:33:39 +0100 |
commit | bf39fef7eed69e6d5ecfa272607cbf0fcc53b9a6 (patch) | |
tree | 81ac781a634f7618809d6322e1a2d8b544cbc798 /src/fb/chfb.cpp | |
parent | 19c3e2b83c3c8b58576050b448f2f35d0687e717 (diff) | |
download | engine-bf39fef7eed69e6d5ecfa272607cbf0fcc53b9a6.tar.gz |
fixed perspective calculations
Diffstat (limited to 'src/fb/chfb.cpp')
-rw-r--r-- | src/fb/chfb.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/fb/chfb.cpp b/src/fb/chfb.cpp index b5c0ae0..e3c0cf1 100644 --- a/src/fb/chfb.cpp +++ b/src/fb/chfb.cpp @@ -1,10 +1,6 @@ #include "fb/chfb.h" -#include <array> -#include <cmath> -#include <vector> +#include <algorithm> #include "math/vector.h" -#include "o3d/vertex.h" -#include "o3d/tri_vertex.h" #include "o3d/vertex_data.h" using namespace engine::fb; @@ -38,7 +34,7 @@ void CharacterFrameBuffer::clear() { void CharacterFrameBuffer::draw_point(int x, int y, engine::math::Vector3 loc, const engine::o3d::VertexData& vd) { (void) vd; - chars_vector[x + y * w] = face_char(static_cast<int>(loc.x)); + chars_vector[x + y * w] = face_char(0); } char CharacterFrameBuffer::face_char(int face_ind) const { |