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author | vimene <vincent.menegaux@gmail.com> | 2024-12-31 03:40:14 +0100 |
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committer | vimene <vincent.menegaux@gmail.com> | 2024-12-31 03:40:14 +0100 |
commit | cc6fb8c33637566a7b116d46440e6063f016deea (patch) | |
tree | 5cc83f84525507994add57df7dd974e6611d675a /src/math/quat.h | |
parent | 6b765a85cf81bf4b7162e4c9280dd4054581c611 (diff) | |
download | engine-cc6fb8c33637566a7b116d46440e6063f016deea.tar.gz |
various improvements
- added quaternions and rewrote all rotations to use them
- added transforms to put all object transforms in a single place
- added Wavefront .obj file parser
- removed frame buffer's abstract class
- improved vectors, matrices, triangles, vertices and vertices data by putting all code in header file
- added vector's operations
- changed from NULL to nullptr
- miscellaneous improvements
Diffstat (limited to 'src/math/quat.h')
-rw-r--r-- | src/math/quat.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/math/quat.h b/src/math/quat.h new file mode 100644 index 0000000..763253b --- /dev/null +++ b/src/math/quat.h @@ -0,0 +1,74 @@ +#ifndef MATH_QUAT_H +#define MATH_QUAT_H + +#include <cmath> + +namespace engine::math { + +struct Quaternion { + static constexpr Quaternion zero() { + return {0.f, 0.f, 0.f, 0.f}; + } + + static constexpr Quaternion one() { + return {1.f, 0.f, 0.f, 0.f}; + } + + static constexpr Quaternion euler_zyx(float a, float b, float c) { + float ca = std::cos(a / 2.f), sa = std::sin(a / 2.f), + cb = std::cos(b / 2.f), sb = std::sin(b / 2.f), + cc = std::cos(c / 2.f), sc = std::sin(c / 2.f); + return { + ca * cb * cc - sa * sb * sc, + sa * cb * cc + ca * sb * sc, + ca * sb * cc - sa * cb * sc, + ca * cb * sc + sa * sb * cc, + }; + } + + float w, x, y, z; + + constexpr Quaternion() {} + constexpr Quaternion(float w, float x, float y, float z) : w{w}, x{x}, y{y}, z{z} {} + + constexpr bool operator==(const Quaternion& other) const & { + return w == other.w && x == other.x && y == other.y && z == other.z; + } + + constexpr bool operator!=(const Quaternion& other) const & { + return !(*this == other); + } + + constexpr Quaternion operator+() const & { + return *this; + } + + constexpr Quaternion operator-() const & { + return { -w, -x, -y, -z }; + } + + constexpr Quaternion operator+(const Quaternion& other) const & { + return { w + other.w, x + other.x, y + other.y, z + other.z }; + } + + constexpr Quaternion operator-(const Quaternion& other) const & { + return *this + (-other); + } + + constexpr Quaternion operator*(const Quaternion& other) const & { + return { + w * other.w - x * other.x - y * other.y - z * other.z, + w * other.x + x * other.w + y * other.z - z * other.y, + w * other.y + y * other.w + z * other.x - x * other.z, + w * other.z + z * other.w + x * other.y - y * other.x, + }; + } + + constexpr Quaternion conjugate() const & { + return {w, -x, -y, -z}; + } +}; + +} + +#endif // MATH_QUAT_H |