diff options
author | vimene <vincent.menegaux@gmail.com> | 2024-12-31 03:40:14 +0100 |
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committer | vimene <vincent.menegaux@gmail.com> | 2024-12-31 03:40:14 +0100 |
commit | cc6fb8c33637566a7b116d46440e6063f016deea (patch) | |
tree | 5cc83f84525507994add57df7dd974e6611d675a /src/o3d/deriv_vertex.h | |
parent | 6b765a85cf81bf4b7162e4c9280dd4054581c611 (diff) | |
download | engine-cc6fb8c33637566a7b116d46440e6063f016deea.tar.gz |
various improvements
- added quaternions and rewrote all rotations to use them
- added transforms to put all object transforms in a single place
- added Wavefront .obj file parser
- removed frame buffer's abstract class
- improved vectors, matrices, triangles, vertices and vertices data by putting all code in header file
- added vector's operations
- changed from NULL to nullptr
- miscellaneous improvements
Diffstat (limited to 'src/o3d/deriv_vertex.h')
-rw-r--r-- | src/o3d/deriv_vertex.h | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/o3d/deriv_vertex.h b/src/o3d/deriv_vertex.h index 7524f9b..c435a7e 100644 --- a/src/o3d/deriv_vertex.h +++ b/src/o3d/deriv_vertex.h @@ -5,13 +5,15 @@ namespace engine::o3d { -class DerivedVertex { - public: - engine::math::Vector4 vertex; - float b0, b1; +using engine::math::Vector4; - DerivedVertex(engine::math::Vector4 vertex, float b0, float b1); - DerivedVertex div_by_w() const; +struct DerivedVertex { + Vector4 vertex; + float b0, b1; + + constexpr DerivedVertex div_by_w() const & { + return {vertex.div_by_w(), b0, b1}; + } }; } |