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author | vimene <vincent.menegaux@gmail.com> | 2023-12-11 12:42:46 +0100 |
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committer | vimene <vincent.menegaux@gmail.com> | 2023-12-11 12:42:46 +0100 |
commit | 6b765a85cf81bf4b7162e4c9280dd4054581c611 (patch) | |
tree | 4156dff7c632e6511fe18daebeea506744ad1ff7 /src/o3d/vertex.cpp | |
parent | ff2c784d4c4100f0301628e8a52a6910d776d067 (diff) | |
download | engine-6b765a85cf81bf4b7162e4c9280dd4054581c611.tar.gz |
improved mesh definition
- In the context of mesh definition, splited
indices into vertex index, normal index and
vertex data index to be able to specify
different normals and vertex data for
different faces using the same vertex
Diffstat (limited to 'src/o3d/vertex.cpp')
-rw-r--r-- | src/o3d/vertex.cpp | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/o3d/vertex.cpp b/src/o3d/vertex.cpp index ec9c05f..5845e27 100644 --- a/src/o3d/vertex.cpp +++ b/src/o3d/vertex.cpp @@ -4,11 +4,6 @@ using namespace engine::o3d; -Vertex3::Vertex3(engine::math::Vector3 point, VertexData data) : point{point}, data{data} { -} - -Vertex4::Vertex4(engine::math::Vector4 point, VertexData data) : point{point}, data{data} { -} - -Vertex4::Vertex4(Vertex3 vertex) : point{vertex.point}, data{vertex.data} { +Vertex::Vertex(engine::math::Vector4 vertex, engine::math::Vector3 normal, VertexData data) + : vertex{vertex}, normal{normal}, data{data} { } |