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author | vimene <vincent.menegaux@gmail.com> | 2024-12-31 03:40:14 +0100 |
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committer | vimene <vincent.menegaux@gmail.com> | 2024-12-31 03:40:14 +0100 |
commit | cc6fb8c33637566a7b116d46440e6063f016deea (patch) | |
tree | 5cc83f84525507994add57df7dd974e6611d675a /src/obj_parser.h | |
parent | 6b765a85cf81bf4b7162e4c9280dd4054581c611 (diff) | |
download | engine-cc6fb8c33637566a7b116d46440e6063f016deea.tar.gz |
various improvements
- added quaternions and rewrote all rotations to use them
- added transforms to put all object transforms in a single place
- added Wavefront .obj file parser
- removed frame buffer's abstract class
- improved vectors, matrices, triangles, vertices and vertices data by putting all code in header file
- added vector's operations
- changed from NULL to nullptr
- miscellaneous improvements
Diffstat (limited to 'src/obj_parser.h')
-rw-r--r-- | src/obj_parser.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/obj_parser.h b/src/obj_parser.h new file mode 100644 index 0000000..2a6d791 --- /dev/null +++ b/src/obj_parser.h @@ -0,0 +1,12 @@ +#ifndef OBJ_PARSER_H +#define OBJ_PARSER_H + +#include "o3d/mesh.h" + +namespace engine { + +o3d::Mesh parse_object(const std::string& obj_path); + +} + +#endif // OBJ_PARSER_H |