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#ifndef O3D_VERTEX_HPP
#define O3D_VERTEX_HPP
#include "math/vector.hpp"
#include "o3d/vertex_data.hpp"
namespace engine::o3d {
using engine::math::Vector3, engine::math::Vector4;
struct Vertex {
Vector4 vertex;
Vector3 normal;
VertexData data;
};
}
#endif // O3D_VERTEX_HPP
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