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#include "o3d/vertex_data.h"
using namespace engine::o3d;
VertexData VertexData::lerp(const VertexData& vd1, const VertexData& vd2, float s) {
(void) vd1;
(void) vd2;
(void) s;
return {};
}
VertexData VertexData::bilerp(const VertexData& vd1, const VertexData& vd2, const VertexData& vd3, float s, float t) {
(void) vd1;
(void) vd2;
(void) vd3;
(void) s;
(void) t;
return {};
}
VertexData::VertexData() {
}
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