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authorvimene <vincent.menegaux@gmail.com>2026-01-17 00:06:31 +0100
committervimene <vincent.menegaux@gmail.com>2026-01-17 00:06:31 +0100
commit0d10b77f77459333c5549711334f417623ab1f3e (patch)
tree6584ab5d09fa72c93a70ac916bfdf401c7617157 /src/o3d/vertex.hpp
parent175c71637b6bea6dcdd0faf3d614339983809bb1 (diff)
downloadengine-0d10b77f77459333c5549711334f417623ab1f3e.tar.gz
improved software shaders
- unified terminal and graphical software renderer shaders - added vertex shaders for software renderers - removed VertexData - moved shaders from frame buffers to their own class - added FrameBufferConcept and ShadersConcept
Diffstat (limited to 'src/o3d/vertex.hpp')
-rw-r--r--src/o3d/vertex.hpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/o3d/vertex.hpp b/src/o3d/vertex.hpp
index 8d02297..c09f26e 100644
--- a/src/o3d/vertex.hpp
+++ b/src/o3d/vertex.hpp
@@ -2,7 +2,6 @@
#define O3D_VERTEX_HPP
#include "math/vector.hpp"
-#include "o3d/vertex_data.hpp"
namespace engine::o3d {
@@ -10,7 +9,6 @@ struct Vertex {
engine::math::Vector4 vertex;
engine::math::Vector3 normal;
engine::math::Vector2 uv;
- engine::o3d::VertexData data;
};
}