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| author | vimene <vincent.menegaux@gmail.com> | 2026-01-17 00:06:31 +0100 |
|---|---|---|
| committer | vimene <vincent.menegaux@gmail.com> | 2026-01-17 00:06:31 +0100 |
| commit | 0d10b77f77459333c5549711334f417623ab1f3e (patch) | |
| tree | 6584ab5d09fa72c93a70ac916bfdf401c7617157 /src/o3d/vertex.hpp | |
| parent | 175c71637b6bea6dcdd0faf3d614339983809bb1 (diff) | |
| download | engine-0d10b77f77459333c5549711334f417623ab1f3e.tar.gz | |
improved software shaders
- unified terminal and graphical software renderer shaders
- added vertex shaders for software renderers
- removed VertexData
- moved shaders from frame buffers to their own class
- added FrameBufferConcept and ShadersConcept
Diffstat (limited to 'src/o3d/vertex.hpp')
| -rw-r--r-- | src/o3d/vertex.hpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/o3d/vertex.hpp b/src/o3d/vertex.hpp index 8d02297..c09f26e 100644 --- a/src/o3d/vertex.hpp +++ b/src/o3d/vertex.hpp @@ -2,7 +2,6 @@ #define O3D_VERTEX_HPP #include "math/vector.hpp" -#include "o3d/vertex_data.hpp" namespace engine::o3d { @@ -10,7 +9,6 @@ struct Vertex { engine::math::Vector4 vertex; engine::math::Vector3 normal; engine::math::Vector2 uv; - engine::o3d::VertexData data; }; } |
