diff options
author | vimene <vincent.menegaux@gmail.com> | 2023-12-05 10:42:35 +0100 |
---|---|---|
committer | vimene <vincent.menegaux@gmail.com> | 2023-12-05 10:42:35 +0100 |
commit | 9b70ca7b3a1b7bfd3bf434d8b84bde42f5572ca0 (patch) | |
tree | 7078a70f7fc5b590c61386f55f4fbcc67e36b0f3 /src/o3d | |
parent | 48ec7df0fd27fab05c9918e83a3a7da1cc32d7a0 (diff) | |
download | engine-9b70ca7b3a1b7bfd3bf434d8b84bde42f5572ca0.tar.gz |
added renderer, improved various things
- Added renderer to unify frame buffers
- Added FrameBuffer class as a parent for frame buffers' classes
- Improved formatting in Makefile.am
- Added const modifier in Matrix4's methods
Diffstat (limited to 'src/o3d')
-rw-r--r-- | src/o3d/vertex_data.cpp | 4 | ||||
-rw-r--r-- | src/o3d/vertex_data.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/o3d/vertex_data.cpp b/src/o3d/vertex_data.cpp index 4e0ab04..ea8c5fd 100644 --- a/src/o3d/vertex_data.cpp +++ b/src/o3d/vertex_data.cpp @@ -2,14 +2,14 @@ using namespace engine::o3d; -VertexData VertexData::lerp(VertexData& vd1, VertexData& vd2, float s) { +VertexData VertexData::lerp(const VertexData& vd1, const VertexData& vd2, float s) { (void) vd1; (void) vd2; (void) s; return {}; } -VertexData VertexData::bilerp(VertexData& vd1, VertexData& vd2, VertexData& vd3, float s, float t) { +VertexData VertexData::bilerp(const VertexData& vd1, const VertexData& vd2, const VertexData& vd3, float s, float t) { (void) vd1; (void) vd2; (void) vd3; diff --git a/src/o3d/vertex_data.h b/src/o3d/vertex_data.h index dda881b..ec5fa25 100644 --- a/src/o3d/vertex_data.h +++ b/src/o3d/vertex_data.h @@ -5,8 +5,8 @@ namespace engine::o3d { class VertexData { public: - static VertexData lerp(VertexData& vd1, VertexData& vd2, float s); - static VertexData bilerp(VertexData& vd1, VertexData& vd2, VertexData& vd3, float s, float t); + static VertexData lerp(const VertexData& vd1, const VertexData& vd2, float s); + static VertexData bilerp(const VertexData& vd1, const VertexData& vd2, const VertexData& vd3, float s, float t); VertexData(); }; |