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vulkan
Small graphics engine.
Vincent Menegaux
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path:
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src
/
engine.cpp
Commit message (
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Author
Age
Files
Lines
*
various improvements
vimene
2025-01-02
1
-26
/
+116
*
fixed parse_object by implementing custom parsers
vimene
2024-12-31
1
-9
/
+12
*
various improvements
vimene
2024-12-31
1
-50
/
+65
*
improved mesh definition
vimene
2023-12-11
1
-7
/
+11
*
fixed perspective, added plane
vimene
2023-12-09
1
-11
/
+5
*
fixed missing `help' option in usage
vimene
2023-12-05
1
-1
/
+1
*
added renderer, improved various things
vimene
2023-12-05
1
-13
/
+23
*
renamed MathVector{2,3,4} to Vector{2,3,4} and Mat4 to Matrix4 in engine::math
vimene
2023-12-03
1
-13
/
+13
*
added scenes, camera and meshes
vimene
2023-11-26
1
-17
/
+31
*
added namespaces, made every function in engine.cpp static and added warnings...
vimene
2023-11-26
1
-18
/
+22
*
improved matrices, cube building and command parsing
vimene
2023-11-26
1
-163
/
+54
*
added matrices
vimene
2023-11-26
1
-39
/
+14
*
add options to choose render mode
vimene
2023-11-23
1
-254
/
+167
*
improve SDL integration
vimene
2023-11-23
1
-12
/
+0
*
code refactoring
vimene
2023-11-22
1
-7
/
+7
*
renamed binary from 'main' to 'engine'
vimene
2023-11-21
1
-0
/
+510