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vulkan
Small graphics engine.
Vincent Menegaux
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Author
Age
Files
Lines
*
improved software shaders
vimene
2026-01-17
5
-46
/
+33
*
added textures for the hardware renderer
vimene
2026-01-13
4
-15
/
+11
*
fixed wrong header guard
vimene
2026-01-12
2
-6
/
+6
*
added back the software renderer
vulkan
vimene
2025-12-31
1
-3
/
+9
*
renamed .h to .hpp
vimene
2025-12-10
4
-14
/
+14
*
various improvements
vimene
2025-01-02
2
-11
/
+25
*
added brightness to terminal frame buffers
vimene
2024-12-31
1
-5
/
+11
*
fixed parse_object by implementing custom parsers
vimene
2024-12-31
2
-2
/
+2
*
various improvements
vimene
2024-12-31
5
-76
/
+55
*
improved mesh definition
vimene
2023-12-11
1
-0
/
+1
*
fixed perspective, added plane
vimene
2023-12-09
1
-2
/
+4
*
fixed perspective calculations
vimene
2023-12-09
2
-12
/
+3
*
added renderer, improved various things
vimene
2023-12-05
5
-241
/
+37
*
renamed MathVector{2,3,4} to Vector{2,3,4} and Mat4 to Matrix4 in engine::math
vimene
2023-12-03
4
-12
/
+12
*
added namespaces, made every function in engine.cpp static and added warnings...
vimene
2023-11-26
4
-32
/
+44
*
add options to choose render mode
vimene
2023-11-23
1
-1
/
+5
*
code refactoring
vimene
2023-11-22
4
-0
/
+362