| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | improved software shaders | vimene | 2026-01-17 | 1 | -10/+3 |
| * | added textures for the hardware renderer | vimene | 2026-01-13 | 1 | -4/+3 |
| * | renamed .h to .hpp | vimene | 2025-12-10 | 1 | -5/+5 |
| * | various improvements | vimene | 2025-01-02 | 1 | -3/+7 |
| * | added brightness to terminal frame buffers | vimene | 2024-12-31 | 1 | -5/+11 |
| * | fixed parse_object by implementing custom parsers | vimene | 2024-12-31 | 1 | -1/+1 |
| * | various improvements | vimene | 2024-12-31 | 1 | -19/+6 |
| * | improved mesh definition | vimene | 2023-12-11 | 1 | -0/+1 |
| * | fixed perspective calculations | vimene | 2023-12-09 | 1 | -6/+2 |
| * | added renderer, improved various things | vimene | 2023-12-05 | 1 | -115/+4 |
| * | renamed MathVector{2,3,4} to Vector{2,3,4} and Mat4 to Matrix4 in engine::math | vimene | 2023-12-03 | 1 | -5/+5 |
| * | added namespaces, made every function in engine.cpp static and added warnings... | vimene | 2023-11-26 | 1 | -14/+16 |
| * | add options to choose render mode | vimene | 2023-11-23 | 1 | -1/+5 |
| * | code refactoring | vimene | 2023-11-22 | 1 | -0/+152 |
