| Commit message (Expand) | Author | Age | Files | Lines |
| * | rewrote entirely the triangle clipping algorithm | vimene | 2026-01-15 | 2 | -3/+218 |
| * | added textures for the hardware renderer | vimene | 2026-01-13 | 4 | -12/+65 |
| * | fixed wrong header guard | vimene | 2026-01-12 | 4 | -12/+12 |
| * | started working on implementing textures | vimene | 2025-12-26 | 1 | -1/+2 |
| * | transpose matrix representation | vimene | 2025-12-26 | 2 | -49/+49 |
| * | added uniform buffers, small tweaks | vimene | 2025-12-24 | 1 | -3/+25 |
| * | renamed .h to .hpp | vimene | 2025-12-10 | 4 | -5/+5 |
| * | improved keyboard and mouse controls | vimene | 2025-01-03 | 2 | -2/+7 |
| * | various improvements | vimene | 2025-01-02 | 4 | -11/+48 |
| * | various improvements | vimene | 2024-12-31 | 6 | -403/+462 |
| * | fixed perspective calculations | vimene | 2023-12-09 | 2 | -8/+8 |
| * | added renderer, improved various things | vimene | 2023-12-05 | 2 | -14/+25 |
| * | renamed MathVector{2,3,4} to Vector{2,3,4} and Mat4 to Matrix4 in engine::math | vimene | 2023-12-03 | 4 | -129/+129 |
| * | renamed math_vector.{h,cpp} to vector.{h,cpp} | vimene | 2023-12-03 | 2 | -0/+0 |
| * | added namespaces, made every function in engine.cpp static and added warnings... | vimene | 2023-11-26 | 4 | -10/+22 |
| * | improved matrices, cube building and command parsing | vimene | 2023-11-26 | 2 | -0/+45 |
| * | added matrices | vimene | 2023-11-26 | 2 | -0/+122 |
| * | code refactoring | vimene | 2023-11-22 | 2 | -0/+242 |