| Commit message (Expand) | Author | Age | Files | Lines |
* | improved mesh definition | vimene | 2023-12-11 | 10 | -132/+141 |
* | renamed tri{_deriv,}_vertex.{h,cpp} to tri{_deriv,}.{h,cpp} | vimene | 2023-12-11 | 4 | -0/+0 |
* | fixed perspective, added plane | vimene | 2023-12-09 | 4 | -32/+47 |
* | fixed perspective calculations | vimene | 2023-12-09 | 8 | -323/+382 |
* | added renderer, improved various things | vimene | 2023-12-05 | 2 | -4/+4 |
* | renamed MathVector{2,3,4} to Vector{2,3,4} and Mat4 to Matrix4 in engine::math | vimene | 2023-12-03 | 8 | -34/+34 |
* | fixed a small bug | vimene | 2023-11-28 | 1 | -2/+2 |
* | added scenes, camera and meshes | vimene | 2023-11-26 | 9 | -100/+137 |
* | added namespaces, made every function in engine.cpp static and added warnings... | vimene | 2023-11-26 | 8 | -20/+45 |
* | improved matrices, cube building and command parsing | vimene | 2023-11-26 | 2 | -0/+25 |
* | code refactoring | vimene | 2023-11-22 | 8 | -0/+496 |